#VRML V2.0 utf8 NavigationInfo { type "EXAMINE" } Viewpoint { description "Start" } DEF MOVEME Transform { children [ Shape { appearance DEF APP Appearance { material Material {} } geometry Sphere {} } DEF BALLVIEW Viewpoint { description "Ball View" position 0 0 1.1 orientation 0 1 0 3.14 } ] } Shape { appearance USE APP geometry Box {} } DEF TIMER1 TimeSensor { cycleInterval 1 loop TRUE } DEF MOVER PositionInterpolator { key [ 0 .5 1 ] keyValue [ 0 2 -10, 0 2 0, 0 2 -10 ] } ROUTE TIMER1.fraction_changed TO MOVER.set_fraction ROUTE MOVER.value_changed TO MOVEME.translation
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