#VRML V2.0 utf8 Transform { translation -2.5 0 0 children [ DEF BOWTIE Shape { appearance Appearance { material Material { diffuseColor 1 0 0 } } geometry IndexedFaceSet { solid FALSE coord Coordinate { point [ 0 0 0, 0 1 0, 1 1 0, 1 0 0, 0.5 0.5 0 ] } coordIndex [ 0 4 1 -1, 2 4 3 -1 ] } } ] } Transform { translation -.5 0 0 scale 1 2 1 children USE BOWTIE } Transform { translation 3 0 0 rotation 0 0 1 1.57 scale 1 2 1 children USE BOWTIE } NavigationInfo { type "EXAMINE" } Background { skyColor 1 1 1 } Viewpoint { position 0 1 5 }
mrl