#VRML V2.0 utf8 DEF MOVEME Transform { children [ Shape { appearance DEF APP Appearance { material Material {} } geometry Sphere {} } Sound { maxFront 100 maxBack 100 source AudioClip { url [ "doh.wav" ] loop TRUE } } ] } DEF TIMER1 TimeSensor { cycleInterval 12 loop TRUE } DEF MOVER PositionInterpolator { key [ 0 .5 1 ] keyValue [ 0 0 -100, 0 0 8, 0 0 -100 ] } ROUTE TIMER1.fraction_changed TO MOVER.set_fraction ROUTE MOVER.value_changed TO MOVEME.translation
mrl