#VRML V2.0 utf8 NavigationInfo { headlight FALSE } DirectionalLight { intensity .2 } Group { children [ DEF TOUCH TouchSensor {} Shape { appearance Appearance { material Material {} } geometry Sphere {} } ] } DEF LIGHT DirectionalLight { direction 0 -1 -1 color 1 0 0 intensity 0 } DEF TIMER TimeSensor { cycleInterval 3 } ROUTE TOUCH.touchTime TO TIMER.startTime ROUTE TIMER.fraction_changed TO LIGHT.intensity
mrl