Technology System Evolution
Lewis, M. (2020). Emerging Technology System Evolution. In J. Romero, A. Ekárt, T. Martins, & J. Correia (Eds.), Artificial Intelligence in Music, Sound, Art and Design (pp. 66–79). Springer International Publishing. https://doi.org/10.1007/978-3-030-43859-3_5
Abstract. This paper introduces a strategy for exploring possibility spaces for creative design of emerging technology systems. These systems are represented as directed acyclic graphs with nodes representing different technologies and data or media types. The naming of system and data components is intended to be populated by a subjective, personal ontology. The source material can be simply modified by a user who wishes to explore a space of possibilities, constrained by specific resources, to generate simple visual descriptions of systems that can be quickly browsed. These dataflow visualizations are a familiar representation to those who use visual programming interfaces for creative media processing. An interactive genetic programming based approach is used with small populations of individual designs. The system is being developed using web browser technology. A minimum functionality proof of concept system has been implemented. Next steps and current challenges are discussed.
The ideas for this project evolved a decade later from work first written about and presented at a Dagstuhl Seminar in 2009 for “Computational Creativity: An Interdisciplinary Approach”.