ID 750, Fall 2000
Expressive Motion
Course ID 750, call #10769-0
05 credit hours
MWF 10:30-12:18, Fall quarter 2000
Professor: Maria Palazzi
Email:mpalazzi@cgrg.ohio-state.edu
Phone: 292-2406
Office: #231, ACCAD
Prerequisites Graduate Standing
Permission of Instructor
Course Description

ID 750 will be an introduction to the basic principles of timing and motion through the production of three-dimensional computer-generated animation. Meaning and expression are explored through the use of timing and gesture. This course focuses on the practice and understanding of the main principles of animation.

Students will develop short animations in wire-frame form. All work will be rendered in wireframe and recorded to video.
Course Objectives Develop an advanced understanding of how timing gives meaning to motion

Establish a methodology for applying appropriate principles of animation to work

Create a series of animations that document this quarter's conceptual and technical progress

Development of skills for both collaborative and independent work in animation

Enhance ability to discuss current issues realted to computer-generated animation

Develop new vocabulary of terms related to computer-generated animation

Demonstrate ability to offer both technical and aesthetic criticisms of the work of peers and self
Course Methodology Students are expected to be participating and working in each and every class. Students are encouraged to collaborate in solving some of the difficult technical and conceptual problems that are part of their project. While class sessions will consist mainly of studio work, this time will be supplemented by lectures, demonstrations, critiques, video reference, and discussions focusing on class assignments.

The class format will take on a variety of styles, as the subject dictates. Examples will be presented and discussed in lectures, videos and demonstrations. Students will present their work in critique sessions.

Students are to encouraged complete all work at ACCAD's facilities in order to benefit from collaborative learning with your peers.
Students choosing to use "offsite" hardware and software must have their current working files on the system and available for review at the beginning of each and every class. Problems with "offsite" systems and/or incompatability will not be an acceptable excuse for missed assignments.
Course Schedule Week 1: Arcs, Keys and In-betweens
Week 2: Squash/Stretch and EaseIn/Out
Week 3: Weight in Movement, Timing as Meaning
Week 4: Follow-Through/Overlapping
Week 5: Sound Describes Motion
Week 6: Walks
Week 7: Gesture
Week 8: Exaggeration and Anticipation
Week 9: Complex Gesture
Week 10: Final Presentation
Assignments Project 1: Arcs of Motion - Pendulum
Project 2: Overlapping Motion - Boxes
Project 3: Squash and Stretch - Ball
Project 4: Forward Kinematics - Bird
Project 5: Inverse and Forward K - Figure
Grading

Students must demonstrate satisfactory achievement of course objectives through fulfillment of course projects and by contributing to class discussions and critiques. Course projects will require students to use a variety of software and equipment at ACCAD. Collaboration between students in the course, other faculty, staff and students at ACCAD is encouraged. Course evaluation will be based upon the following:

Assignments
10% each, Projects 1 and 2
20% each, Projects 3, 4, 5(part1) and 5(part2)

All students are required to be on time and in attendance for each and every class. Students arriving to class more than 10 minutes late will be counted as absent. Two (2) absences will lower a final grade by 1/2 a letter. Three (3) absences will lower your final grade by one letter. Four (4) absences will result in a failing grade ("E") for the course.

Adherence to deadlines is expected. It is the individual student's responsibility to keep track of the goals and deadlines and to present the work to the class and instructor on the specified dates. Late or missed goals will be given a failing grade. Students will be expected to make a formal presentation of their progress on dates specified by the course timeline.
Readings Principles of Three Dimensional Computer Animation by Michael O'Rourke
Learning Maya 3.0 by Alias|Wavefront
The Illusion of Life by Frank Thomas and Ollie Johnston
The Animator's Workbook by Tony White
Timing for Animation by Whitaker and Halas
How to Animate Film Cartoons by Preston Blair
Course Supplies Notebook/Sketchbook
1 S-VHS tape
2 VHS tapes
Archive Materials: Zip, Jaz, CD-R
Course Resources PDF file for the Learning Maya 2.0 tutorials is in
Network Neighborhood\Grumpy\MayaDocs\

Barb Helfer's Workshop Web pages

Student Work

hw1, student work
hw2, student work
hw3, student work
hw4, student work
hw5, student work

Accommodation Process

The college will make reasonable accommodations for persons with documented disabilities. Students should notify the Office of Disability Services and their instructors of any special needs. Instructors should be notified the first day of classes.

Palazzi Home Page