ID 750, Fall 2000 |
Expressive Motion |
Course | ID 750, call
#10769-0 05 credit hours MWF 10:30-12:18, Fall quarter 2000 Professor: Maria Palazzi Email:mpalazzi@cgrg.ohio-state.edu Phone: 292-2406 Office: #231, ACCAD |
Prerequisites | Graduate
Standing Permission of Instructor |
Course Description | ID 750 will be an introduction to the basic principles of timing and motion through the production of three-dimensional computer-generated animation. Meaning and expression are explored through the use of timing and gesture. This course focuses on the practice and understanding of the main principles of animation. Students will develop short animations in wire-frame form. All work will be rendered in wireframe and recorded to video. |
Course Objectives | Develop an
advanced understanding of how timing gives meaning to motion Establish a methodology for applying appropriate principles of animation to work Create a series of animations that document this quarter's conceptual and technical progress Development of skills for both collaborative and independent work in animation Enhance ability to discuss current issues realted to computer-generated animation Develop new vocabulary of terms related to computer-generated animation Demonstrate ability to offer both technical and aesthetic criticisms of the work of peers and self |
Course Methodology | Students are
expected to be participating and working in each and every class.
Students are encouraged to collaborate in solving some of the difficult
technical and conceptual problems that are part of their project. While
class sessions will consist mainly of studio work, this time will be
supplemented by lectures, demonstrations, critiques, video reference,
and discussions focusing on class assignments. The class format will take on a variety of styles, as the subject dictates. Examples will be presented and discussed in lectures, videos and demonstrations. Students will present their work in critique sessions. Students are to encouraged complete all work at ACCAD's facilities in order to benefit from collaborative learning with your peers. Students choosing to use "offsite" hardware and software must have their current working files on the system and available for review at the beginning of each and every class. Problems with "offsite" systems and/or incompatability will not be an acceptable excuse for missed assignments. |
Course Schedule | Week 1: Arcs,
Keys and In-betweens Week 2: Squash/Stretch and EaseIn/Out Week 3: Weight in Movement, Timing as Meaning Week 4: Follow-Through/Overlapping Week 5: Sound Describes Motion Week 6: Walks Week 7: Gesture Week 8: Exaggeration and Anticipation Week 9: Complex Gesture Week 10: Final Presentation |
Assignments | Project 1: Arcs of Motion - Pendulum Project 2: Overlapping Motion - Boxes Project 3: Squash and Stretch - Ball Project 4: Forward Kinematics - Bird Project 5: Inverse and Forward K - Figure |
Grading | Students must demonstrate satisfactory achievement of course objectives through fulfillment of course projects and by contributing to class discussions and critiques. Course projects will require students to use a variety of software and equipment at ACCAD. Collaboration between students in the course, other faculty, staff and students at ACCAD is encouraged. Course evaluation will be based upon the following: Assignments10% each, Projects 1 and 2 20% each, Projects 3, 4, 5(part1) and 5(part2) All students are required to be on time and in attendance for each and every class. Students arriving to class more than 10 minutes late will be counted as absent. Two (2) absences will lower a final grade by 1/2 a letter. Three (3) absences will lower your final grade by one letter. Four (4) absences will result in a failing grade ("E") for the course. Adherence to deadlines is expected. It is the individual student's responsibility to keep track of the goals and deadlines and to present the work to the class and instructor on the specified dates. Late or missed goals will be given a failing grade. Students will be expected to make a formal presentation of their progress on dates specified by the course timeline. |
Readings | Principles
of Three Dimensional Computer Animation by Michael O'Rourke Learning Maya 3.0 by Alias|Wavefront The Illusion of Life by Frank Thomas and Ollie Johnston The Animator's Workbook by Tony White Timing for Animation by Whitaker and Halas How to Animate Film Cartoons by Preston Blair |
Course Supplies | Notebook/Sketchbook 1 S-VHS tape 2 VHS tapes Archive Materials: Zip, Jaz, CD-R |
Course Resources | PDF file for
the Learning Maya 2.0 tutorials is in Network Neighborhood\Grumpy\MayaDocs\ Barb Helfer's Workshop Web pages |
Student Work |
hw1, student work hw2, student work hw3, student work hw4, student work hw5, student work |
Accommodation Process |
The college will make reasonable accommodations for persons with documented disabilities. Students should notify the Office of Disability Services and their instructors of any special needs. Instructors should be notified the first day of classes. |