REFERENCE PAGE

Work-in-Progress

This is a guide for anyone looking to move from idea to delivery of an XR web-based experience.

There is no one-way approach to builidng an XR experience. Because of this, we have provided information on 3D file conversions as well as different methodologies for displaying information.

Where to Start with AR?

How to Get Started with Model Viewer for AR?

How to Get Started with A-Frame for AR?

What is Sketchfab?

What is Adobe Aero?

How to Use an Environment as an AR Marker?

How to Create an AR Hit-Test for an Object with P5.JS?

How to Create an AR Hit-Test for a Plane with P5.JS?

What to do When my Load Screen has Two AR Buttons?

How to Prevent Page Scrolling on Phone while Interacting with an Embedded Model-Viewer Model?

What is Web-Based VR?

How to View Web-Based VR Content in Standalone Quest?

How to Open a WebXR Project with Quest Plugged into PC?

How to Save Files from the Quest?

How to Turn a FBX into a GLB via Blender?

How to use Apple Lidar Capabilites to Create Difficult Models?

How to Export a GLB/GLTF from Maya?

How to Convert Models into USDZ with Apple Reality Converter?

How to Turn Backfaces off in Blender for Exporting GLB?

How to Create a CSV File on WikiData?

How to Turn a FBX into a GLB via Blender?

How to Export a GLB/GLTF from Maya?

How to Turn Backfaces Off in Blender for Exporting GLB?

How to Fix Blender GLTF Animation Export Errors?

How to Fix Transparency Issues in GLB/GLTF?

How to Convert Models into USDZ with Apple Reality Converter?

Why are Materials not Showing on my USDZ?

How to Work with Transparency in USDZ

How to Fix a USDZ Model that is too Big?

How to Deploy USDZ to Web?

How to Place a Simple P5.JS Example into Glitch?

How to Bring P5.JS into AFrame?